Selasa, 25 Februari 2020

The best Apple rumor right now is Gmail - The Verge

Apple rumors have heated up in the past week, following the usual spring tradition. Apple doesn’t always have a keynote in the first quarter of the year, but when it does it’s a good time for it to update or announce products that aren’t necessarily central to its business. But the leaks and innuendo so far don’t have the air of inevitability that often accompanies Apple rumors yet, so I wouldn’t block off your calendar just yet.

But if you Want To Believe, the current best guesses point to something happening towards the end (or on the very last day) of March. Or somethings; the iPhone SE 2 (aka the iPhone 9), AirTag location beacons, Apple-branded over-the-ear headphones, an updated iPad Pro with a big square camera module, and even updated MacBooks with the better keyboard have all been rumored. Getting all of that at once would make for a Homer Car of an event — too many things unrealistically crammed into one package. So if this event even happens, I’d expect only a subset.

All of those rumored products are fairly straightforward. What has me thinking is a couple of other Apple rumors that are custom-designed to appeal to my particular obsessions.

The first is thatApple’s first ARM-based Macs may start showing up as early as next year. I am writing about this on an ARM-based Windows machine, the Surface Pro X. The software hassles I’ve dealt with are enough to keep me from recommending it to anybody, but it’s been useful for me to live with those hassles as part of my job.

I’m not suggesting Apple will face exactly parallel issues if it ever releases an ARM-based MacBook, but I’m guessing they will be in the same ballpark. And while I’d like to express confidence that Apple will navigate the issues of app compatibility, developer relations, emulation, and performance well, recent history with the Mac gives me pause.

Catalina, the latest version of the OS, is widely derided right now. Catalyst, the system for getting iPad apps on the Mac, has also not worked out especially well so far (to put it mildly). Apple’s recent software track record for the Mac makes it hard to give the company the benefit of the doubt that it can gracefully handle a processor transition.

I didn’t even lead with the easy criticism of the Touch Bar, the keyboards, or the recently-ended long dark night of the Mac Pro. Those things aren’t strictly relevant to an ARM transition, but they are examples of other hassles that have drained the reserves of goodwill that Mac users might otherwise feel towards a big shakeup.

I’m not saying Apple isn’t up to the task of switching Mac laptops over to new processors, but I am saying it is going to need to show its work early and often if it’s going to engender enough trust to bring users along for the ride.

Second, Mark Gurman at Bloomberg reports that Apple is considering allowing apps like Chrome and Gmail to be set as iOS defaults. I have been waiting for Apple to do this literally since the day the iPhone was able to run native third-party apps in the first place.

It seemed completely hopeless until, well, this report. It’s perhaps not a coincidence that many governments around the world are looking more closely at anti-trust and monopolistic practices.

Many of Apple’s default apps are very good. But on a whim, I have compiled a list of apps, services, or OS functions I would switch to a third-party default if I could, just off the top of my head: Safari, Messages, Calendar, Photos, Maps, Clock, Contacts, FaceTime, Reminders, Music, News, Notes, iCloud Drive, iCloud Keychain, Books, Podcasts, Voice Memos, and Siri. (Bonus though I may not use it: give third-party smartwatches fuller access to the OS.)

Whew — that list is much bigger than I expected it to be when I started it.

In some cases, Apple’s own iPhone apps are actually best of breed, so don’t take my list as a judgment of quality. Safari on the iPhone is easily the best mobile browser and iMessage offers secure messaging as the default, for just two examples. And I also recognize that the concept of “default app” gets fuzzy in some of these cases. Some of these functions also have replacement APIs, but they can range from pretty good (password managers) to pretty bad (third-party keyboards).

Anyway, the main reason I would want to switch away from most of the Apple apps and services I mentioned is that there are alternatives that work better across multiple operating systems and the web. It makes it easier for me to use the computer I want instead of being locked into Apple’s hardware ecosystem.

Plus, I can’t help but note that Android, Windows, and even the Mac all make it much easier to replace services and apps that ship with the OS with something you like better from a third party.

When Apple says that some of these default lock-ins are for user security and safety, I believe that’s at least partially true. I also believe that the fact that they make it somewhat more of a hassle for me to also use a Chromebook or a Windows computer is a feature of this system, not a bug.

A quick note: apologies for the long delay in newsletters — I was trapped in review land towards the end of last week. I may have some of my colleagues chip in on sending daily links in the future when I get busy, so please be nice when they pop up. For today, I limited the links to some big categories to keep things manageable. As always, I am honored to be in your inbox (mostly) every day.


Not Mobile World Congress

The world’s biggest smartphone show may have been cancelled, but the phones and tablets that would have been announced there still need to be announced. They’re trickling out now.

Huawei made a 5G iPad Pro clone with wireless charging. There are clones and then there are clones. This is the latter — it looks so much like a modern iPad Pro that there’s no explaining it away.

Huawei’s P40 lineup will launch March 26th in Paris. In another world where Huawei wasn’t banned from using Google’s apps, these phones would be set up as direct contenders for the crown of most-specced out Android phone. They still are, I suppose, but their appeal is significantly dampened now.

Honor’s first 5G phone will launch globally without Google’s apps or services.

Huawei announces the Mate XS foldable with a more durable display and faster processor. I remain unconvinced that the outside of the fold is the right place to put the screen, but admittedly I have also not really used a device like this for an appreciable length of time. Everybody is trying really hard to figure out how to make these screens durable, but I would put money on this not being the way that works out long term:

This time around, Huawei says it’s using a “quad-layer” construction for the screen on the Mate XS, which it says should make it more robust. Up top are two layers of polyamide film, which were stuck together using a clear adhesive. Below that is the flexible OLED display. Then there’s a softer polymer layer that acts as a cushion and a final layer to connect it to the main body of the device.

Sony’s new Xperia 1 II adds 5G to its lineup of tall phones. Every year we think “Sony makes everybody else’s camera sensors, will this be the year that its own phones have good cameras?” I don’t know if this is that year, but Sony has lost the benefit of the doubt. But I’m still intrigued, as off the top of my head I can’t think of another example of a headphone jack coming back to a phone.

Realme’s X50 Pro has a Snapdragon 865 and 5G for $600.

Realme is releasing the X50 Pro in Europe, China, and India at first, and while pricing details aren’t yet final, the company tells The Verge it should come in between €550-650 (roughly $600-700) in Spain and cost less in China. That still makes it by far the most expensive Realme phone yet, but one that gets the company onto the list of those producing high-performance 5G devices for 2020. And with Samsung setting the floor for its new Galaxy S20 range at $999, Realme still has room to provide a significant discount in the 5G space.

Vivo’s Apex 2020 concept phone is coming on Friday. Android 11 is going to make it easier for companies to make “waterfall” displays, where the thing curves aggressively around the edge. In general Google has had to spend an outsized amount of time teaching the operating system how to ignore or deal with weirdly shaped screens. With all that effort going in, I think it’s fair to say that Android phones are going to keep coming in odd shapes for years to come.

LG V60 ThinQ shown off in leaked press render. I once gave an LG phone a Participation Award for, you know, existing and being fairly competent. This phone looks like it’s going to exist and be fairly competent. Much as I love a good DAC and headphone jack, I’m not sure it’s enough of a differentiator to get LG back into the conversation.

Google addresses Huawei ban and warns customers not to sideload apps like Gmail and YouTube. I’ve been pretty hard on app stores in this newsletter for being walled gardens that take too large a cut from developers. I think that’s all true, but it bears repeating that they have a major, major benefit: trust. I wonder if someday Google would consider offering an app store for its own apps on non-Google Play Android devices. I seriously doubt it — it would take away one of the major pieces of leverage the company has against carriers and in the fight against fragmentation — but it’s interesting to think about. Here’s Google’s warning:

Sideloaded Google apps will not work reliably because we do not allow these services to run on uncertified devices where security may be compromised. Sideloading Google’s apps also carries a high risk of installing an app that has been altered or tampered with in ways that can compromise user security.

Microsoft and Xbox

Microsoft reveals more Xbox Series X specs, confirms 12 teraflops GPU. I’m sure people will argue endlessly about the teraflops, but the below is the part that matters most to me, aka what all those teraflops make possible. I don’t know when I am going to buy my next TV, but I am quite sure that I won’t buy one without Variable Refresh Rate.

Xbox Series X will also support 8K gaming and frame rates of up to 120fps in games. Microsoft says it has partnered with the HDMI forum and TV manufacturers to enable Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR) on the Series X as part of its HDMI 2.1 support.

Microsoft confirms Xbox Series X will support ‘four generations of gaming’.

Which Microsoft Office product is each Democratic presidential candidate?. All of Makena Kelly’s designations in this story are accurate. I will add that had he still been in the race, Andrew Yang would have been Microsoft Access: the database software that’s ignored by most people but passionately loved by its users.

At the beginning of the night’s events, Sen. Elizabeth Warren (D-MA) tore into Buttigieg discounting his healthcare plan as just a “PowerPoint.” In a total weirdo move, Buttigieg responded by saying “I’m more of a Microsoft Word guy.”

Microsoft rolls out colorful new Windows 10 icons.

Reviews

Samsung Galaxy Buds Plus review: better sound, even better stamina. Excellent review and video with Chris Welch. I’ve been using them too with various phones (including the Galaxy S20 Ultra) and agree with everything he’s saying here. The only missing feature is active noise cancellation, but the trade off to charging via USB-C instead of the AirPods’ proprietary Lightning is worth it for Android users.

The best thing about the Galaxy Buds Plus is how long you can listen to them uninterrupted. Samsung has managed to squeeze 11 hours of continuous battery life out of the earbuds, which now puts them at the top of the mountain. That’s even better than the Powerbeats Pro, which, until now, had been the longevity champion. Eleven hours will cover your entire workday or a long-haul flight with ease.

Samsung Galaxy Z Flip review: temper your expectations. Here’s my review (and the reason I wasn’t able to send out a newsletter last Friday, apologies for that!). It really is the best folding phone, but that really doesn’t mean folding phones are ready for the mainstream yet.

HyperX’s Cloud Flight S gaming headset has Qi charging, but at the expense of some useful features.

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2020-02-25 12:00:00Z
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Samsung Begins Mass Production of Industry's First 16GB LPDDR5 DRAM for Next-Generation Premium Smartphones - Samsung Global Newsroom

Based on Samsung’s 2nd-generation 10nm-class process technology, the 16GB LPDDR5 mobile DRAM package delivers industry’s highest performance and largest capacity

Samsung Electronics, a world leader in advanced memory technology, today announced that it has begun mass producing the industry’s first 16-gigabyte (GB) LPDDR5 mobile DRAM package for next-generation premium smartphones. Following mass production of the industry-first 12GB LPDDR5 in July, 2019, the new 16GB advancement will lead the premium mobile memory market with added capacity that enables enhanced 5G and AI features including graphic-rich gaming and smart photography.

“Samsung has been committed to bringing memory technologies to the cutting edge in allowing consumers to enjoy amazing experiences through their mobile devices. We are excited to stay true to that commitment with our new, top-of-the-line mobile solution for global device manufacturers,” said Cheol Choi, senior vice president of memory sales & marketing, Samsung Electronics. “With the introduction of a new product lineup based on our next-generation process technology later this year, Samsung will be able to fully address future memory demands from global customers.”

Data transfer rate for the 16GB LPDDR5 comes in at 5,500 megabits per second (Mb/s), approximately 1.3 times faster than the previous mobile memory (LPDDR4X, 4266Mb/s). Compared to an 8GB LPDDR4X package, the new mobile DRAM delivers more than 20-percent energy savings while providing up to twice the capacity.

Samsung’s 16GB LPDDR5 mobile DRAM package consists of eight 12-gigabit (Gb) chips and four 8Gb chips, equipping premium smartphones with twice the DRAM capacity found in many higher-end laptops and gaming PCs today. Along with the blazing-fast performance, the industry’s largest capacity supports dynamic and responsive game play as well as ultra-high-resolution graphics on premium smartphones for highly immersive mobile gaming experiences.

As Samsung continues to expand LPDDR5 mobile DRAM production at its Pyeongtaek site, the company plans to mass-produce 16Gb LPDDR5 products based on third-generation 10nm-class (1z) process technology in the second half of this year, in line with the development of a 6,400Mb/s chipset. Such relentless innovation is expected to well-position Samsung to further solidify its competitive edge in markets such as premium mobile devices, high-end PCs and automotive applications.

[Reference] Samsung Mobile DRAM Timeline: Production/Mass Prod.

Date Capacity Mobile DRAM
Dec. 2019 16GB 10nm-class 12Gb+8Gb LPDDR5, 5500Mb/s
Sept. 2019

12GB
(uMCP)

10nm-class 24Gb LPDDR4X, 4266Mb/s
July 2019 12GB 10nm-class 12Gb LPDDR5, 5500Mb/s
June 2019 6GB 10nm-class 12Gb LPDDR5, 5500Mb/s
Feb. 2019 12GB 10nm-class 16Gb LPDDR4X, 4266Mb/s
July 2018 8GB 10nm-class 16Gb LPDDR4X, 4266Mb/s
April 2018 8GB
(development)
10nm-class 8Gb LPDDR5, 6400Mb/s
Sept. 2016 8GB 10nm-class 16Gb LPDDR4X, 4266Mb/s
Aug. 2015 6GB 20nm 12Gb LPDDR4, 4266Mb/s
Dec. 2014 4GB 20nm 8Gb LPDDR4, 3200Mb/s
Sept. 2014 3GB 20nm 6Gb LPDDR3, 2133Mb/s
Nov. 2013 3GB 20nm-class 6Gb LPDDR3, 2133Mb/s
July 2013 3GB 20nm-class 4Gb LPDDR3, 2133Mb/s
April 2013 2GB 20nm-class 4Gb LPDDR3, 2133Mb/s
Aug. 2012 2GB 30nm-class 4Gb LPDDR3, 1600Mb/s
2011 1/2GB 30nm-class 4Gb LPDDR2, 1066Mb/s
2010 512MB 40nm-class 2Gb MDDR, 400Mb/s
2009 256MB 50nm-class 1Gb MDDR, 400Mb/s

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2020-02-25 02:01:55Z
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Senin, 24 Februari 2020

Buy Cyberpunk 2077 on Xbox One, get Xbox Series X upgrade free - Polygon

Fans who buy Cyberpunk 2077 for the Xbox One will receive the Xbox Series X upgrade free of charge as soon as it’s ready. The announcement was made this morning by CD Projekt Red on Twitter.

“Gamers should never be forced to purchase the same game twice or pay for upgrades,” CD Projekt said. “Owners of #Cyberpunk2077 for Xbox One will receive the Xbox Series X upgrade for free when available.”

It then linked out to an announcement Microsoft made just this morning highlighting the company’s announcement of Smart Delivery. The new technology doubles down on the console manufacturer’s history of backwards compatibility by allowing fans access to “four generations” of games across all of its consoles.

“This technology empowers you to buy a game once and know that — whether you are playing it on Xbox One or Xbox Series X — you are getting the right version of that game on whatever Xbox you’re playing on,” Microsoft said. It committed to implementing the feature for all of its own Xbox Game Studios titles, and opened up the opportunity to participate to other developers. CD Projekt is among the first to announce it will take part.

It’s notable that this is the first time that CD Projekt has announced a version of Cyberpunk 2077 for the Xbox Series X. What, if any, technical or performance improvements that version will feature is not yet known. Regardless, Microsoft says Smart Delivery will help ensure consumers always have access to the “best available version” regardless of what Microsoft console they choose to play on. Fans are already responding, with many thanking CD Projekt and Microsoft both for making their decision to opt in to the next console generation that much easier.

The new Xbox is due out this holiday. Pricing information has not yet been released.

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2020-02-24 15:44:43Z
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Microsoft Drops More Xbox Series X Tech Specs: Zen 2 + RDNA 2, 12 TFLOPs GPU, HDMI 2.1, & a Custom SSD - AnandTech

For the past several months both Microsoft and Sony have been slowly but steadily trickling out additional details about their forthcoming gaming consoles. And now this morning we’re getting our next bit of information from Microsoft, who has released a few more nuggets of information on their forthcoming Xbox Series X console.

When the console was first formally announced at the end of 2019, the company revealed that it would be using AMD’s Zen 2 CPU cores, but they were a bit cagier about the GPU specifications. Now the company has opened the door just a bit more on those, giving us some performance and feature information – and by and large confirming earlier theories about what the hardware would entail.

First and foremost, Microsoft is now confirming that the console’s APU is using AMD’s RDNA 2 architecture for the integrated GPU. Information about this architecture is still limited, but AMD previously disclosed that RDNA 2 would include hardware ray tracing functionality – something not present in RDNA (1) – and Microsoft in turn will be tapping this for their next game console. Microsoft, of course, already has significant experience with hardware ray tracing thanks to DirectX’s own ray tracing functionality (DXR), so the company will be able to hit the ground running here, albeit with AMD hardware for the first time.

Microsoft’s announcement also confirms for the first time that we’re getting Variable Rate Shading (VRS) support. This is another feature that has been supported in DirectX for a bit now (and in rivals Intel & NVIDIA’s GPUs), but isn’t currently available in AMD’s RDNA (1) lineup. A sampling optimization of sorts, variable rate shading allows for the shading rate for an area of pixels to be increased or decreased from the normal 1:1 ratio. The net impact is that an area can be oversampled to produce finer details, or undersampled to conserve resources. As the former is more of a niche use case for VR, we’re far more likely to see undersampling in day-to-day usage. Especially with complex pixel shaders, when used correctly VRS is intended to give developers a way to improve the performance of their games for little-to-no perceptible impact on image quality.


VRS: Visually Represented (Image Courtesy NVIDIA)

Finally, as far as overall GPU performance is concerned, Microsoft’s latest revelation finally gives us a performance estimate: 12 TFLOPs. While the company doesn’t break this down into clockspeed versus compute units, this is none the less twice the GPU performance of the Xbox One X. Or for a more generational comparison, more than 9x the GPU performance of the original Xbox One.

Even at just 2x the performance of the Xbox One X, this is by all objective measures quite a bit of GPU horsepower. To put things in perspective, AMD’s current fastest RDNA-based video card, the Radeon RX 5700 XT, only offers 10 TFLOPs of GPU performance. So the Xbox Series X, a device with an integrated GPU, is slated to offer more graphics performance than AMD’s current flagship video card. Which, to be sure, doesn’t mean the Xbox Series X is going to be more powerful than a PC (there’s no getting around the fact that AMD has been trailing NVIDIA here), but it’s clear that Microsoft has great ambitions for the console’s graphics performance.

Tangential to this, Microsoft has also finally confirmed that the console will support HDMI 2.1. This has long since been a given, as the time frame and Microsoft’s own resolution goals pretty much require HDMI 2.1 to begin with, but none the less we finally have confirmation. The company’s announcement also confirms that along with variable refresh rate support (first introduced on the Xbox One X), the console’s HDMI connection will also support HDMI’s auto low latency mode, which tells a display to switch to low latency mode. Depending on just how fine-grained Microsoft’s implementation is, there’s room here for nuance; for example only engaging low latency mode for gaming, but leaving it off when watching videos so that a display can apply extra processing.

Finally, while Microsoft had previously disclosed that the console would use a “next generation” SSD, it’s interesting to note that the company is now calling it a “custom built” SSD. Absent more details, I’d hesitate to read too much into this, but at a minimum it means Microsoft is not using an entirely off-the-shelf SSD. Whether that means they’re using commercial silicon with different firmware, or ordering their own silicon entirely, remains to be seen. And perhaps the bigger question is whether this is an all-flash setup, or if the console will be running some kind of tiered storage with an SSD and an HDD? Given that even when SSD prices were at their historical lows, a large enough SSD to hold several AAA games could easily run for $100 or more, a pure SSD setup stands to be an expensive venture.

But whatever the storage architecture is, it sounds like Microsoft is putting it to good use. On top of the previously mentioned loading benefits, the company is touting a feature they’re calling “Quick Resume”, which allows for several games to be suspended at once. Since suspending multiple games in this fashion all but requires evicting them from RAM and sending them to non-volatile storage, Microsoft will need a high performance (and reasonably spacious) SSD to power this feature.

As always, expect to hear a lot more about the Xbox Series X over the next several months, as Microsoft ramps up to launch it for Holiday 2020.

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2020-02-24 15:05:00Z
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Huawei announces the Mate XS foldable with a more durable display and faster processor - The Verge

One year after it announced its debut Mate X foldable, Huawei is back with a successor, the Mate XS. Although, externally, the device looks very similar to the original, Huawei says it’s got a more durable display and features a redesigned hinge. It also features a faster processor, the Kirin 990. Unfortunately, due to Huawei’s continued presence on the US’s entity list, the device won’t release with any Google apps or services, meaning it won’t come with access to the Google Play Store. It will be releasing in “global markets” outside China next month for €2,499.

This time around, Huawei says it’s using a “quad-layer” construction for the screen on the Mate XS, which it says should make it more robust. Up top are two layers of polyamide film, which were stuck together using a clear adhesive. Below that is the flexible OLED display. Then there’s a softer polymer layer that acts as a cushion and a final layer to connect it to the main body of the device. However, this is still an all-plastic construction; there’s no glass involved here like what we’ve seen with Samsung’s Galaxy Z Flip.

Huawei also claims it’s improved the design of the hinge, saying it should feel much smoother and more durable compared to the original Mate X. Unfortunately, I never got a chance to fold the original device to do a direct comparison, but the Mate XS model I was able to play with at the company’s London briefing felt sturdy enough in the limited time I got to spend with it.

These two improvements may sound iterative, but they address key concerns that have been raised about early and relatively unproven foldable devices. As well as the high-profile issues Samsung’s first Galaxy Fold faced last year, one reviewer found their Motorola Razr was experiencing difficulties after a week of use. And YouTube channel JerryRigEverything criticized how easy it was to scratch the screen on a Galaxy Z Flip, despite the use of glass in its construction.

Outside of the foldable-specific elements of the device, there are some minor performance upgrades that feel fitting given the device’s “S” suffix. Its processor has been bumped up from a Kirin 980 to a Kirin 990, meaning it now has an integrated 5G modem rather than a separate component. Huawei also says it’s redesigned the phone’s cooling system to allow it to bridge the folding portion of the device.

On the software side, Huawei says the Mate XS can show up to three apps simultaneously, with one on the left side of the display, one on the right, and a third in a floating window. You can also open up two instances of the same app simultaneously. For example, you might want to keep a list of hotels open at the same time as viewing individual listings. Huawei confirmed that the device is running on the latest version of the open-source version of Android, with Huawei Mobile Services instead of Google’s services.

Otherwise, the device has similar specs to the original Mate X. 5G isn’t new, the device has a 4,500mAh battery like its predecessor, and the camera hardware still consists of a main 40-megapixel f/1.8 camera, an 8-megapixel f/2.4 telephoto camera, a 16-megapixel f/2.2 ultrawide camera, and a 3D depth-sensing camera. The screen specifications and overall form factor are also unchanged. The 8-inch screen still folds around the outside of the device, and the main display still measures 6.6 inches when folded.

Unlike the original Mate X, which only released in China, Huawei says the new Mate XS will be releasing in “global markets.” The €2,499 model comes with 8GB of RAM and 512GB of onboard storage.

Photography by Jon Porter / The Verge

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2020-02-24 13:30:00Z
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Report: iPhone 12 may support new short-range WiFi standard, AirTags to charge wirelessly like an Apple Watch - 9to5Mac

According to Macotakara sources, the iPhone 12 lineup may support a new WiFi spec, 802.11ay, which is currently in the draft phase and expected to be finalized at the end of the year. 802.11ay uses 60GHz spectrum (separate from the 5GHz and 2.4GHz bands used in standard home router WiFi) to offer high-bandwidth device-to-device data transfer.

It would be a perfect technology for Apple to use to improve the speed of AirDrop transfers, for example …

Macotakara describes the 802.11ay support as “ultra-short range”. This makes it sound like it would be similar to Bluetooth, but with much faster data transfer speeds. In addition to iPhone-to-iPhone communication, an 802.11ay compatible iPhone could interoperate with other forthcoming 802.11ay smart accessories.

Whilst Ming-Chi Kuo is expecting an all-OLED product lineup for the iPhone 12 this fall, Macotakara says there might be an LCD model too, perhaps branded as a refreshed iPhone 11. This would make sense given the sales popularity of the iPhone 11 model.

Perhaps rather than simply dropping the price, Apple replaces the iPhone 11 with a spec-bumped model that would give it the longevity for Apple to sell the model for a long time.

Macotakara also reports that the Apple AirTags, Apple’s competitor to Tile trackers, are set to be released in the fall. The report says the tags will be able to be recharged wirelessly, using an inductive charger similar to the Apple Watch magnetic charger. It’s not clear if it would use the same Watch charger, or use standard Qi technology.

Last week, Ming-Chi Kuo said that ultra-wide band chip production is expected to ramp up by the third quarter, intimating a September launch for Apple’s AirTags. Apple’s tags will use UWB to enable an augmented reality experience on a nearby U1-enabled iPhone (like the iPhone 11 and iPhone 11 Pro) to exactly pinpoint where the tag is located in the room.

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2020-02-24 11:43:00Z
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Sony's new Xperia 1 II is a 5G flagship phone with a 21:9 4K HDR OLED display, ZEISS optics - Android Central

Sony today expanded its Xperia smartphone lineup with the introduction of its latest flagship, dubbed the Xperia 1 II. The phone offers next-gen 5G connectivity and incorporates Sony's Alpha AF technology to deliver unrivaled high-speed shooting performance.

The new Xperia 1 II is powered by a Snapdragon 865 processor, paired with 8GB of LPDDR4X RAM and 256GB storage. Sony's latest flagship phone has a similar 6.5-inch 21:9 4K HDR OLED display as last year's Xperia 1, but now offers Motion Blur reduction. According to the company, this provides an "equivalent benefit" to 90Hz refresh rate displays.

In the camera department, Xperia 1 II has a 12MP triple-camera array at the back with ZEISS optics and technologies borrowed from Sony's Alpha cameras. The phone boasts real-time eye-tracking autofocus and up to 20fps AF/AE tracking burst. It can also calculate AF/AE at up to 60 times per second. For selfies, the Xperia 1 II has an 8MP camera on the front, just like its predecessor.

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Keeping the lights on is a 4,000mAh battery with 18W fast wired as well as Qi fast wireless charging support. Unlike most other flagship phones that have been announced so far this year, the Xperia 1 includes a 3.5mm jack for wired headphones.

Sony says the Xperia1 II will begin shipping in select markets from late spring in Black and Purple. Unsurprisingly, the phone will ship with Android 10 out of the box. Since the phone lacks mmWave support, the phone will be 4G only in the United States. However, Sony teased an upcoming device called the Xperia Pro at its event today, supporting both sub-6GHz and mmWave 5G. Aimed at video creators, the Xperia Pro will also include 512GB of storage and an HDMI port. The rest of its tech specs will be identical to the Xperia 1 II.

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2020-02-24 08:01:12Z
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