Rabu, 12 Februari 2020

Samsung’s Galaxy Z Flip beats the Motorola Razr in nearly every way - The Verge

At Samsung’s Unpacked event on February 11th, where it announced the new Galaxy S20 phones and the Z Flip, I wasn’t struck by how good the Galaxy S20 Ultra looks — of course it looks good. Samsung has been making good Galaxy S phones for over a decade now. It’s figured that game out. Samsung’s last foldable phone, though, was a bit of a disaster.

My biggest surprise yesterday was the quality of the Galaxy Z Flip. Samsung seems to have done many of the things I said it needed to do to redeem the folding phone category. The screen is glass, the build quality seems solid, and the specs aren’t underpowered. It’s a good thing Samsung got so much right because if Motorola had to carry the banner for folding phones, we’d be in a much darker place.

My review of the Razr is going up soon, but in the meanwhile, I brought Motorola’s flip phone to Samsung’s big event so I could compare it to the Z Flip directly. As you’ll see in the video above and have no doubt surmised from the headline, it was no contest.

These are just hands-on impressions, so take them with the appropriate grains of salt. But as I looked at the phones next to each other, the difference in quality was stark. Every mistake the Razr makes — and they are myriad — the Z Flip avoids. Samsung’s foldable doesn’t creak, likely has better cameras, has a bigger battery and wireless charging, a faster processor, and a glass screen.

The Razr does have some qualities the Z Flip lacks: the iconic brand and look of the phone, the fact that it folds completely flat, and that it was technically released first (though that release didn’t go so hot, either). It’s also easier to open the Razr one-handed, for what it’s worth.

We’ll go more in depth on both of these phones in their respective reviews, but the main takeaway isn’t likely to change: Samsung is very good at making phones and had something to prove after last year’s Galaxy Fold debacle. It very well might have made the case.

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2020-02-12 14:14:04Z
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MWC hangs by a thread after Nokia, DT and other big names back out - TechCrunch

More big names are stepping away from the world’s biggest phone and telecom trade fair, they announced today, prompting the organizers to urgently decide what they wish to do going forward.

Nokia, one of the omnipresent firms at major tech trade conferences, won’t be attending this year’s Mobile World Congress, it said Wednesday citing health and safety concerns over coronavirus outbreak. Electronics giant HMD, which sells smartphones under Nokia brand, cited similar reasoning for its withdrawal, too.

The iconic Finnish firm, one of the cornerstone companies at MWC, and HMD have become the latest to back out of the trade fair. In recent days, scores of firms including Ericsson, Amazon, Vivo, LG, Facebook, and Sony have withdrawn their participation from the world’s biggest smartphones-focused trade show.

German telecommunications giant Deutsche Telekom, and BT, Britain’s biggest telecommunications group, have also backed out citing coronavirus outbreak, they announced on Wednesday.

MWC attracts over 100,000 attendees, thousands of companies and high-profile executives who use this global platform to broker deals and unveil their upcoming gadgets and innovations to the world.

The trade fair also contributes to the bottom line of Barcelona city. This year, the four-day trade show was scheduled to take place from February 27.

“While the health and safety of our employees is our absolute priority, we also recognize that we have a responsibility to the industry and our customers. In view of this, we have taken the necessary time to evaluate a fast-moving situation, engage with the GSMA and other stakeholders, regularly consult external experts and authorities, and plan to manage risks based on a wide range of scenarios. The conclusion of that process is that we believe the prudent decision is to cancel our participation at Mobile World Congress,” Nokia said in a statement.

The high-profile no-shows should put more pressure on GSMA, the body that organizes the event, to cancel this year’s edition of the trade show. GSMA acknowledged the safety risks to attendees in an email on Sunday, but ducked from assuming any liabilities at the trade show. As my colleague Romain Dillet pointed out, the email appeared to have triggered companies to withdraw their participation.

On Tuesday, Spanish publication El Pais reported that the GSMA executives would meet on Friday and consider their next steps, which could include suspending this year’s event. A spokesperson declined comment to TechCrunch.

The GSMA executives have moved to have that talk later today, according to a report.

You can check out the full list of companies that have withdrawn from MWC this year below.

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2020-02-12 12:24:50Z
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Nokia pulls out of MWC over coronavirus concerns - TechCrunch

More big names are stepping away from the world’s biggest phone and telecom trade show event, they announced today, pushing the organizer to urgently decide what it wishes to do moving ahead.

Nokia, one of the omnipresent firms at major tech trade conferences, won’t be attending this year’s Mobile World Congress, it said Wednesday citing health and safety concerns over coronavirus outbreak. Electronics giant HMD, which sells smartphones under Nokia brand, cited similar reasoning for its withdrawal, too.

The iconic Finnish firm, one of the cornerstone companies at MWC, and HMD have become the latest to back out of it. In recent days, scores of firms including Ericsson, Amazon, Vivo, Facebook, and Sony have withdrawn their participation from the world’s biggest smartphones-focused trade show.

German telecommunications giant Deutsche Telekom, and BT, Britain’s biggest telecommunications group, have also backed out citing coronavirus outbreak.

MWC attracts more than 100,000 attendees, thousands of companies, and contributes to the bottom line of Barcelona city, where the trade show is held. This year, the four-day trade show was scheduled to take place on February 27.

“While the health and safety of our employees is our absolute priority, we also recognize that we have a responsibility to the industry and our customers. In view of this, we have taken the necessary time to evaluate a fast-moving situation, engage with the GSMA and other stakeholders, regularly consult external experts and authorities, and plan to manage risks based on a wide range of scenarios. The conclusion of that process is that we believe the prudent decision is to cancel our participation at Mobile World Congress,” Nokia said in a statement.

The announcements today should put more pressure on GSMA, the body that organizes the event, to cancel this year’s edition of the trade show. On Tuesday, Spanish publication El Pais reported that the GSMA executives would meet on Friday and consider their next steps, which could include suspending this year’s event. A spokesperson declined comment to TechCrunch.

The GSMA executives have moved to have that talk later today, according to a report.

More to follow…

You can check out the full list of companies that have withdrawn from MWC this year below.

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2020-02-12 12:00:00Z
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Pokémon Home lets you share your Pokémon across multiple devices and games (Update: Out now, APK download) - Android Police

POKÉMON HOME TO LAUNCH IN FEBRUARY 2020

New Pokémon Cloud Service App Can Manage Collection of Pokémon across Multiple Games

London, United Kingdom—January 28, 2020—Today, The Pokémon Company International and Nintendo announced more details for the new cloud service app Pokémon HOME. The app enables Trainers to continue their Pokémon adventures beyond a single game system and manage their collection of Pokémon across many of their games. Pokémon HOME will launch in February 2020 for iOS and Android devices as well as Nintendo Switch.

Designed as a place where all Pokémon can gather, Pokémon HOME will enable Trainers to bring over Pokémon from linked Pokémon series games and deposit them in Pokémon Boxes in the cloud or move them around to linked compatible games.[1] Also, by linking the same Nintendo Account to both the Nintendo Switch version and the mobile device version, fans will be able to access the same Pokémon Boxes from both hardware platforms. The Nintendo Switch version of Pokémon HOME supports connectivity with the Nintendo Switch games Pokémon Sword, Pokémon Shield, Pokémon: Let’s Go, Pikachu!, and Pokémon: Let’s Go, Eevee! Both the Nintendo Switch version and the mobile device version of Pokémon HOME support connectivity with the Nintendo 3DS software Pokémon Bank.[2] Support for Pokémon GO is also in development.

Connecting Pokémon HOME to Pokémon Games

Pokémon Sword and Pokémon Shield can link to the Nintendo Switch version of Pokémon HOME. Once the games are linked, users can deposit or retrieve Pokémon that can be obtained using those games.

Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! can link to the Nintendo Switch version of Pokémon HOME. Users can move Pokémon back and forth between Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! or into Pokémon Sword and Pokémon Shield. Once a Pokémon from Pokémon: Let’s Go, Pikachu! or Pokémon: Let’s Go, Eevee! is moved to Pokémon Sword or Pokémon Shield, it cannot be returned to its original game.

If a user is enrolled in a Premium Plan (paid), they will be able to move Pokémon from Nintendo 3DS Pokémon titles to Pokémon HOME using Pokémon Bank. Once a Pokémon from Pokémon Bank is moved into Pokémon HOME, it cannot be moved back to Pokémon Bank.

To celebrate the release of Pokémon HOME, Pokémon Bank and Poké Transporter will be available at no cost for a one-month period after Pokémon HOME is released. Trainers will be able to bring over Pokémon from various Pokémon series games using Pokémon Bank and Poké Transporter. Once they have their Pokémon in Pokémon Bank, Trainers will then be able to move the Pokémon to Pokémon HOME.

Trade Pokémon
There are four ways to trade Pokémon using Pokémon HOME on a mobile device. This makes it possible to trade Pokémon anywhere and anytime.

Pokémon placed in the Wonder Box can be traded with people around the world. Pokémon placed in the Wonder Box will be traded even when Pokémon HOME is not being used.
With the Global Trade System (GTS), fans can specify which Pokémon they want to trade and which Pokémon they want to receive. They will then be matched with a Trainer if both meet each other’s criteria.
Room Trade lets Trainers create a room and trade Pokémon among the people who join. Each room can hold up to 20 people. Trading in rooms has no cost, but users will only be able to create rooms when enrolled in a Premium Plan (paid).
Friend Trade allows Trainers to trade their Pokémon with nearby users who they have become friends with in Pokémon HOME. Trainers can add friends using the Add Friend feature in Pokémon HOME.[3]

More Features
Pokémon HOME has many features that Trainers can use to connect with games in the Pokémon series and more.

Pokémon will be registered to the National Pokédex when users deposit them in the Boxes in Pokémon HOME. If users deposit a Pokémon that can Mega Evolve or Gigantamax, then these forms will also be registered. In the National Pokédex, Trainers will be able to see Pokédex entries from various games in one place. With the mobile device version of Pokémon HOME, users will also be able to search by Pokémon Abilities or moves.
Trainers can receive Mystery Gifts in the mobile device version of Pokémon HOME. With this feature, they can receive Mystery Gifts for Pokémon Sword and Pokémon Shield as well as gifts specifically for Pokémon HOME. Pokémon received in Pokémon HOME can be directly deposited in a Box in Pokémon HOME. Trainers can also receive some gifts, such as items for Pokémon, by receiving a code for a Mystery Gift in Pokémon HOME and then using that code in Pokémon Sword or Pokémon Shield.[4]
If a Trainer has enrolled in a Premium Plan, they will have access to the Judge function, which allows them to check how strong their Pokémon are.
In the Your Room section, Trainers will be able to see all sorts of information about events or the games they’ve connected to Pokémon HOME. They’ll also be able to edit their profile using stickers. They can obtain stickers in Pokémon HOME when they meet certain conditions or perform certain tasks known as Challenges.
In the mobile device version of Pokémon HOME, users can check out how Ranked Battles and various Online Competitions in Pokémon Sword and Pokémon Shield are going, as well as the rankings of the Pokémon being used in them. By going to Battle Data, they’ll be able to see the battle records of each Trainer as well as information about what moves are popular among the Pokémon in the competitions.[5]
In Pokémon HOME for mobile devices, Trainers will be able to receive news about Pokémon being distributed as gifts and information about Online Competitions for Pokémon Sword and Pokémon Shield.
Pokémon HOME Points are points that accumulate in Pokémon HOME as Trainers deposit more Pokémon. When using the Nintendo Switch version of Pokémon HOME, Trainers will be able to exchange their Pokémon HOME Points for BP (Battle Points) to be used in core Pokémon series games.

There are some differences in what the Nintendo Switch version and the mobile device version of Pokémon HOME can do.

Certain features can be expanded or added when Trainers enroll in a Premium Plan.

The Premium Plan has a few different subscription options.

Nintendo eShop pricing structure*:
Subscription length Price (including tax)
1 month (30 days) £2.69
3 months (90 days) £4.49
12 months (365 days) £14.39

iOS and Android device pricing structure*:

Subscription length Price (including tax)
1 month (30 days) £2.99
3 months (90 days) £4.99
12 months (365 days) £15.99

For more information about Pokémon HOME, please visit https://home.pokemon.com/en-gb/

*Prices are subject to change

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2020-02-12 11:40:00Z
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Microsoft and Samsung partner on Xbox cloud-based game streaming - The Verge

Samsung launched its new Galaxy S20 and Galaxy Z Flip smartphones yesterday, but the company also broadened its Microsoft partnership at the same time. Samsung and Microsoft are teaming up on a cloud-based game streaming service, and it’s likely this will involve xCloud appearing on Samsung devices in the future.

“This is just the beginning of our gaming partnership with Xbox,” explained David S. Park, head of Samsung’s US marketing, as he unveiled Microsoft’s Forza Street game for Galaxy devices. “Both Samsung and Xbox share a vision for bringing great gaming experiences to mobile players around the world. With our 5G-enabled portfolios and Microsoft’s rich history in gaming, we are working closely together to create a premium cloud-based game streaming experience. You’ll hear more about it later this year.”

Microsoft confirmed the partnership in a statement to The Verge, but both companies have offered very little details on exactly what this will mean for the future. “Having partners join us on our journey to delivering high-quality game streaming to players is of the utmost importance,” says Kareem Choudhry, Microsoft’s Project xCloud chief, in a statement to The Verge. “We’ve seen positive feedback from Project xCloud preview participants testing a range of Galaxy devices, and it will only get better as we continue to work closely with Samsung on refining the experience. It’s an exciting time to be working on Project xCloud, and we can’t wait to share more about our work with Samsung later this year.”

It’s clear this is related to xCloud somehow, rather than the type of partnership we saw Sony embark on with Microsoft for fundamental access to the company’s Azure cloud-based architecture. Microsoft and Samsung partnered last year to bridge Android and Windows closer together with tighter integration of apps like OneDrive and Your Phone into Samsung’s devices. Microsoft and Samsung designers are also working in the same rooms on part of this project, as both companies look to benefit from better software integration.

Right now all we have is a promise of more details later this year, which is when we’re expecting Microsoft to fully launch its xCloud game streaming service. Microsoft has promised an xCloud launch in 2020, complete with PC streaming and PS4 controller support. Currently, xCloud is in open beta and Microsoft has regularly been improving the number of games available on the service to more than 50 as it looks to move beyond just the US, UK, and Korea.

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2020-02-12 10:03:24Z
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Galaxy Home Mini emerges as an S20 preorder bonus in South Korea - The Verge

Despite not appearing at yesterday’s Unpacked event, Samsung’s long delayed Bixby smart speaker is finally getting something resembling a release. TizenHelp has spotted the Galaxy Home Mini as a preorder bonus for customers in South Korea. From what we can tell via Google Translate, the offer appears to be available for preorders of the Galaxy S20 placed between February 14 and February 26, ahead of the phone’s release next month.

The promotional release is the latest development in Samsung’s strange smart speaker saga. The initial announcement of the full-sized Galaxy Home in August 2018 was typical enough, but since then the device has faced numerous delays, and has failed to make an appearance at any of Samsung’s subsequent launches.

Then, seemingly out of nowhere, the Galaxy Home Mini appeared as a public beta in South Korea last year, and Samsung then said that the speaker would be released early this year. A promotional page that briefly appeared on Samsung’s site claimed that the release would happen on February 12th.

Then, over the weekend, footage emerged of a working Galaxy Home Mini speaking in English, raising hopes that a global release was imminent. The leak also revealed plenty of details about the kinds of things the speaker would be capable of. These included standard smart speaker functions like setting timers or controlling smart home devices, as well as built-in IR blasters which could let it control devices like TVs, similar to the Amazon Fire TV Cube.

When it actually came time to announce the Galaxy S20, however, Samsung’s smart speakers were nowhere to be seen. For now, it seems the Galaxy Home Mini is only going to be offered as a promotional item in South Korea. There’s currently no word about if or when it’ll be released as a standalone device, or whether it will ever leave Samsung’s home country.

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2020-02-12 09:44:01Z
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Selasa, 11 Februari 2020

Lightroom Just Got a Slew of Workflow Updates and a Small Performance Boost - PetaPixel

Adobe has just unveiled its “February Photography Releases” for both versions of Lightroom across all devices—a slew of workflow and performance updates that include more support for GPU acceleration, better secondary display support, support for .PSB files, and more.

As with most of the major updates Adobe has released for Lightroom since moving to the subscription based CC model, the “February Photography Releases” is a collection of minor and major updates for both Lightroom and Lightroom Classic.

Lightroom Classic

Most important for traditional photographers are the improvements to Lightroom Classic: improved raw default settings, .PSB file support, GPU-specific performance improvements, secondary display selection, and improvements to the Auto-Sync feature.

Improved RAW Default Settings

Lightroom Classic now gives you more control over the default develop settings of your raw images. Instead of automatically importing with “Adobe Color,” you can select either Camera Settings, Adobe Color, or a preset of your choice.

Additionally, those options can be applied to all images as the “Master” setting, or individually by camera model. Adobe says you can even do it by serial number, in case you want to apply different presets to the two identical camera bodies that you used to, say, shoot a wedding or event.

.PSB support

Mostly relevant to panorama shooters, Lighroom Classic has now added support for the Large Document Format (.psb) file type.

“Many landscape photographers may stitch multi-gigabyte panoramas within Photoshop and export as a PSB file to maintain the highest quality and resolution,” says Adobe. “Whether to edit or simply catalog your finished panoramas with the rest of your collections, you can now do so with this new release.”

You are still limited, however, to 65,000 pixels on the long edge or a total of 512 megapixels.

Performance Improvements

Don’t get too excited, but Adobe has made some performance improvements to Lightroom Classic this time around. First and foremost, the Lens Correction and Transform adjustments now get full “GPU Acceleration” support. Secondly, for Mac users, the Enhance Details function now supports external GPUs on macOS Catalina.

It’s not much, but we’ll take what we can get.

Secondary Display Support

When using multiple monitors, you can now designate which one Lightroom should use when you open up a secondary window. That means Lightroom can choose the right display for color-critical work by default, rather than you fiddling around with windows.

In Adobe’s own words:

Opening a second window will now automatically appear in the designated monitor that may have better resolution, color calibration, etc. for your workflow needs.

Improvements to Auto-Sync

A very-nice-to-have, Adobe has made the Auto Sync button more prominent and added Auto-Sync “notifications”. The first will let you know when Auto-Sync is enabled, while the second tells you what batch edits have been applied.

This is mean “to prevent unintentional batch edits that may set you back on your work,” and it can be turned off in settings.

Lightroom CC

The remainder of today’s updates apply to Lightroom CC (non-Classic) for Mac, Windows, iOS, Android and ChromeOS. Some are substantial, like the ability to export as DNGs from Lightroom CC on Windows and Mac; others are less of a big deal, like improvements to “learn and discover content” in Lightroom for iOS and Android.

In addition to DNG exports, other notable updates include the ability to skip the dialog box when doing Panorama Merge (Ctrl + Shift + M) or HDR Merge (Ctrl + Shift + H) by using a keyboard shortcut, the ability to import edit presets and profiles directly into Lightroom on Android, and the ability to drag-and-drop import images straight to an album in Lightroom for Mac and Windows.

Finally, a sort-of-big-deal for some users: you can now use Lightroom in Split-Screen view on the iPad.

All of these updates and more are live as of this morning. If you’re a CC subscriber, you just have to make sure you’re using the latest versions of Lightroom and Lightroom Classic.

To read the full blog post that details all of these updates, click here. And if you want to dive deeper on each feature individually, more details available on the What’s New pages for Lightroom Classic and Lightroom CC.

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2020-02-11 14:01:00Z
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