Minggu, 11 Agustus 2019

Epic tones down overpowered mechs in 'Fortnite' competitive modes - Engadget

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Epic Games

Yes, Epic is aware that its giant mechs are souring Fortnite -- and it already has a fix, at least for competitive audiences. The developers have dramatically reduced the spawn rates for B.R.U.T.E. machines in Arena and Tournament playlists, with the odds becoming increasingly slim each time the Storm (aka the circle) closes in. Where it was guaranteed that two to four mechs would be available at the start of the match, there's now a 21.5 percent chance that one to three will appear. Successive circles never have more than a 44 percent chance of spawning mechs, and the rate plunges from 50 percent to 10 percent by the fourth Storm.

Epic said it would "continue to monitor" the effect of the change ahead of the Champion Series event next weekend. It's not clear if there will be accompanying changes to everyday gameplay.

It doesn't take much divination to understand why Epic would scale things back. The battle robots move quickly, deal tremendous damage and take a tremendous amount of punishment. It's one thing if you lose to a B.R.U.T.E. in casual play, but it's that much more frustrating if you're playing in a ranked mode where every ounce of progress counts. While this isn't the same as scaling back the mechs' abilities (that would require more complex play balancing), it's a start.

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https://www.engadget.com/2019/08/11/epic-tones-down-fortnite-mechs-in-competitive-modes/

2019-08-11 14:04:41Z
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Epic tones down overpowered mechs in 'Fortnite' competitive modes - Engadget

Sponsored Links

Epic Games

Yes, Epic is aware that its giant mechs are souring Fortnite -- and it already has a fix, at least for competitive audiences. The developers have dramatically reduced the spawn rates for B.R.U.T.E. machines in Arena and Tournament playlists, with the odds becoming increasingly slim each time the Storm (aka the circle) closes in. Where it was guaranteed that two to four mechs would be available at the start of the match, there's now a 21.5 percent chance that one to three will appear. Successive circles never have more than a 44 percent chance of spawning mechs, and the rate plunges from 50 percent to 10 percent by the fourth Storm.

Epic said it would "continue to monitor" the effect of the change ahead of the Champion Series event next weekend. It's not clear if there will be accompanying changes to everyday gameplay.

It doesn't take much divination to understand why Epic would scale things back. The battle robots move quickly, deal tremendous damage and take a tremendous amount of punishment. It's one thing if you lose to a B.R.U.T.E. in casual play, but it's that much more frustrating if you're playing in a ranked mode where every ounce of progress counts. While this isn't the same as scaling back the mechs' abilities (that would require more complex play balancing), it's a start.

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https://www.engadget.com/2019/08/11/epic-tones-down-fortnite-mechs-in-competitive-modes/

2019-08-11 13:46:01Z
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Epic tones down overpowered mechs in 'Fortnite' competitive modes - Engadget

Sponsored Links

Epic Games

Yes, Epic is aware that its giant mechs are souring Fortnite -- and it already has a fix, at least for competitive audiences. The developers have dramatically reduced the spawn rates for B.R.U.T.E. machines in Arena and Tournament playlists, with the odds becoming increasingly slim each time the Storm (aka the circle) closes in. Where it was guaranteed that two to four mechs would be available at the start of the match, there's now a 21.5 percent chance that one to three will appear. Successive circles never have more than a 44 percent chance of spawning mechs, and the rate plunges from 50 percent to 10 percent by the fourth Storm.

Epic said it would "continue to monitor" the effect of the change ahead of the Champion Series event next weekend. It's not clear if there will be accompanying changes to everyday gameplay.

It doesn't take much divination to understand why Epic would scale things back. The battle robots move quickly, deal tremendous damage and take a tremendous amount of punishment. It's one thing if you lose to a B.R.U.T.E. in casual play, but it's that much more frustrating if you're playing in a ranked mode where every ounce of progress counts. While this isn't the same as scaling back the mechs' abilities (that would require more complex play balancing), it's a start.

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https://www.engadget.com/2019/08/11/epic-tones-down-fortnite-mechs-in-competitive-modes/

2019-08-11 13:45:04Z
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Some robocall blockers sent private data without permission - Engadget

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charles taylor via Getty Images

As helpful as robocall blocking tools can be, they can sometimes create their own problems. NCC Group security researcher Dan Hastings has found that some of the more popular robocall blocking apps have been sending data to outside analytics firms without explicitly notifying you, if at all. Hiya and Truecaller sent device data before you could even accept their privacy policies, while TrapCall sent phone numbers without any mention in the privacy policy. Other apps sent info directly to Facebook the moment they loaded.

Some companies have responded. Truecaller told TechCrunch that it fixed data transmissions through an app update, while the TrapCall team changed its privacy policy after Hastings got in touch with Apple. Hiya said it didn't transmit personal info, but was "strengthening our privacy even further" by ensuring that it didn't send device data without your permission.

The data collection is frequently meant to monetize info, and that was (or for some, still is) part of the problem -- the companies were profiting from privacy violations at the same time as they were protecting against intrusions into your life. Hastings also chastised Apple, accusing it of failing to review privacy policies and catch misuses like those from Hiya and Truecaller. This doesn't mean that you should necessarily avoid robocall blockers (US carriers will increasingly do it themselves), but it could be important to review the policy before you trust the app with your call screening.

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https://www.engadget.com/2019/08/10/robocall-blockers-sent-private-data/

2019-08-11 02:36:01Z
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Sabtu, 10 Agustus 2019

Honor Vision launched: What to know about the first HarmonyOS device? - Android Authority

The Honor Vision TV.

We’ve known for a few weeks now that the Honor Vision TV was coming, and Huawei confirmed that it would be the first device featuring its new HarmonyOS platform. Now, Honor has launched the TV in China, so what should you expect from the device?

The Honor Vision packs a 55-inch 4K HDR display (LED) with a screen/body ratio of “up to 94 percent” according to the Huawei sub-brand. But arguably the standout design choice is the pop-up camera (the resolution wasn’t disclosed), enabling 1080p video calls. Honor adds that the camera is able to rotate downwards by ten degrees in case the TV is wall-mounted.

Core specs include a quad-core Honghu 818 chipset (two Cortex-A73 and two Cortex-A53 cores), Mali-G51 MP4 GPU, and an NPU (Hi3516DV300). The NPU enables facial recognition, body tracking, and posture detection, although further details weren’t disclosed by the company.

The Honor Vision TV set. Honor

Other details worth knowing include NFC, Bluetooth 5, three HDMI 2.0 ports, a USB 3.0 port, Ethernet input, the YoYo voice assistant (although this will likely be Google Assistant in the West), and Honor-Link. The latter feature allows you to use a smartphone or tablet to search for programs and adjust settings on the TV, while also letting you project files.

The Honor Vision will go on sale in China this month, starting at 3,799 yuan (~$538) for the 2GB/16GB variant, and 4,799 yuan (~$679) for the 2GB/32GB option.

We’ve contacted Honor regarding global availability and will update the article if/when we receive more details. Would you buy the Honor Vision? Let us know in the comments!

More posts about Honor

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https://www.androidauthority.com/honor-vision-1017526/

2019-08-10 17:27:21Z
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Sonos' leaked portable speaker automatically tunes its sound - Engadget

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Zatz Not Funny

Sonos isn't have much luck preserving the mystery for its fall product launches. Zatz Not Funny and The Verge have obtained details for what's said to be Sonos' first portable speaker, and it'll offer a few twists on the familiar formula. To begin with, it'll support both the usual WiFi networking at home and Bluetooth when you're on the road. A button toggles between one wireless mode and the other. It even has its own charging base for home use, although you can charge with a USB-C cable if you're in a pinch.

The biggest addition, however, might be its sound adjustment. The speaker will reportedly introduce an Auto Trueplay feature that uses the device's microphones to automatically tune its output to the characteristics of the room. This isn't new in the industry (the HomePod and Google Home Max perform similar functions), but it's a first for Sonos and a novel concept for portable speakers.

Other details? The device would support Alexa and Google Assistant, but only while using WiFi. AirPlay 2 would also be available to stream audio from your Apple gear. And yes, there would be an integrated handle to help you lug the speaker to the beach. It's not certain if this speaker is water-resistant, mind you, so you may want to keep it far from the water's edge.

It's not guaranteed this will be one of the products Sonos is introducing ahead of the IFA tech expo, although its recent appearance at the FCC suggests a launch is close. If and when it arrives, though, it'd break more ground for Sonos. The company only just ventured into the sub-$100 space through IKEA's SYMFONISK line, and now it might compete in the crowded Bluetooth speaker arena. If so, it appears bent on conquering every last corner of the wireless speaker market.

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https://www.engadget.com/2019/08/10/sonos-portable-speaker-leak/

2019-08-10 17:16:50Z
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Apple’s next iPad Pro could come with a rear triple-camera array - The Verge

It’s widely expected that Apple will release an iPhone with a triple-camera array on the back, and a new rumor suggests that the company’s next iPads might also get multiple rear camera systems. Mac Otakara reports (via AppleInsider) that the next iPad Pro could come with a triple-camera array, while the regular 10.2 inch iPad might come with a dual-camera system.

Apple updated its iPad Mini, and iPad Air earlier this year, and it’s expected to unveil some additional updates for the iPad and iPad Pro later this year, which could include the new camera systems. Mac Otakara cites accessory diagrams from Apple suppliers, which point to the iPad Pro getting a bigger camera array. The upcoming iPhone 11 is rumored to be getting a similar system. It also notes that the 6th generation iPad could come with the same dual-camera setup that the iPhone 11 LCD model will have. The site says that the models could launch in October.

While Apple has introduced a dual-camera system in several recent iPhone models, they haven’t carried them over to its tablets: the latest iPad Pro has a single camera with 12-megapixel sensor, the latest iPad Mini, iPad Air, and iPad come with 8 megapixel sensors. The multiple-camera system could be part of Apple’s AR ambitions. Earlier this year, Bloomberg reported that the triple-camera array in the upcoming iPhones would be used for augmented reality apps, and that the iPad Pro could also get the same system.

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https://www.theverge.com/2019/8/10/20799930/apple-ipad-pro-dual-triple-rear-cameras

2019-08-10 15:42:49Z
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