Jumat, 07 Juni 2019

Samsung Galaxy Note 10 Pro renders emerge: No Bixby button or 3.5mm port here either - Android Authority

We got our first apparent look at the Galaxy Note 10 yesterday courtesy of trusted tipster OnLeaks. Now, the Samsung Galaxy Note 10 Pro model has purportedly leaked as well.

The new renders, via OnLeaks and PriceBaba, show a phone that’s fundamentally similar to renders apparently showing the standard Galaxy Note 10. That means a center-mounted punch-hole camera, for one, compared to the top-right corner in the Galaxy S10 series. Neither this phone nor the vanilla Note 10 seem to offer dual selfie cameras like the Galaxy S10 Plus.

We don’t see a Bixby button here either, nor do we see a 3.5mm port on the top or bottom. Instead, the bottom only hosts a USB-C port, S-Pen slot, and speaker grille. The lack of a 3.5mm port here suggests Samsung is 100 percent committed to ditching the standard later this year, likely driving users to buy Galaxy Buds instead.

There are a few differences between this render and the vanilla Note 10 render though. Both phones offer a vertically stacked triple rear camera setup, but it seems like the Pro model also offers an additional camera just outside the main camera housing. Hopefully Samsung is adopting normal, wide, and telephoto sensors at the very least for maximum flexibility.

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The tipster also reports that the phone will have a 6.75-inch display, while claiming that the standard model’s screen weighs in at 6.3-inches. Bigger screens usually equal bigger batteries as well, so hopefully the Galaxy Note 10 Pro offers more juice than the standard model if the renders are indeed accurate.

We’re expecting Samsung’s Pro model to offer a Snapdragon 855 or Exynos 9820 chipset, at least 128GB of storage, and an in-display fingerprint sensor. What would you like to see from the Samsung Galaxy Note 10 Pro? Sound off in the comments below!

NEXT: Realme will launch a 5G smartphone in 2019 — Set to take on Mi Mix 3 5G?

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https://www.androidauthority.com/samsung-galaxy-note-10-pro-995742/

2019-06-07 08:52:03Z
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Google Stadia: All The Details You Need To Know -- Games, Price, Release Date, Founder's Edition - GameSpot

Google has finally shared the release details for Stadia, the cloud-based game streaming platform it revealed back in March. Announced at the Google Stadia Connect event right before E3 2019, it was announced that Stadia will first launch in November 2019 as part of a special Founder's Edition for early adopters, with the Stadia Base for everyone else in 2020. You can pre-order the Stadia Founder's Edition starting today.

Unlike conventional platforms, Stadia is a cloud-based gaming service, with games running remotely on dedicated servers while seamlessly streaming to nearly any device that can support Google's Chrome browser. This theoretically enables players to access cutting edge games without investing in cutting edge hardware, along with a host of other interesting perks, such as the ability to jump directly from watching a streamer play something into trying and then buying the game. We got our hands on Stadia at an event earlier, and were broadly impressed, if a little skeptical about the effect of variable connection speed and input lag on twitchy games like Doom (2016), despite Google's assurances that it will not be an issue.

The only physical hardware included in Stadia is its controller, which uses Wi-Fi to connect directly to the remote data center running the game. Selling for $69, it's largely a standard gamepad, with the addition of buttons for easily capturing footage and for calling up Google Assistant to ask for in-game help.

Some big games and content was announced during the Stadia Connect event, including Baldur's Gate III and Destiny 2: Shadowkeep. You can check out our news recap for more details on all of that; below you'll get the rundown on the core details on what we learned about Stadia.

Stadia Founder's Edition

Available for pre-order now, the Founder's Edition is the only way to access Stadia at launch in November 2019. Selling for $130 from Google, the Stadia Founder's Edition includes:

  • A limited-edition night blue controller
  • A Chromecast Ultra
  • A three-month subscription to the Stadia Pro service
  • First dibs on your Stadia Name
  • A three-month Buddy Pass to Stadia Pro for a friend

Pre-order Stadia Founder's Edition now »

Stadia Base

Starting in 2020, Stadia will be available to anyone with a controller and a compatible device--at first that will include any computer with a Chrome browser and a Pixel 3 or 3a phone. Users will be able to buy and keep games, granting unlimited access to their library from anywhere at up to 1080p/60fps with stereo sound. This is known as Stadia Base.

Stadia Pro

To get the complete Stadia experience, you'll need to pay $10 per month for access to Stadia Pro, the accompanying subscription service, which includes everything from the Base experience with the addition of:

  • Streaming up to 4K/60fps/HDR in 5.1 surround sound
  • Access to a library of free games for the duration of your subscription (like Xbox Game Pass)
  • Exclusive discounts on purchasing games (for full access even with a lapsed subscription)
  • For a limited time, access to the complete Destiny 2 experience, including all previous and upcoming add-ons

Stadia Launch Countries

Stadia will launch in November in 14 countries, with more regions following in 2020: US, Canada, UK, Ireland, France, Germany, Italy, Spain, Netherlands, Belgium, Denmark, Sweden, Norway, and Finland.

Stadia Launch Titles

Stadia will launch with more than 30 titles, including some brand new, hotly-anticipated releases, such as Doom Eternal and Borderlands 3.

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https://www.gamespot.com/articles/google-stadia-all-the-details-you-need-to-know-gam/1100-6467345/

2019-06-07 08:01:00Z
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Exclusive: Facebook suspends app pre-installs on Huawei phones - Reuters

SAN FRANCISCO (Reuters) - Facebook Inc is no longer allowing pre-installation of its apps on Huawei phones, the latest blow for the Chinese tech giant as it struggles to keep its business afloat in the face of a U.S. ban on its purchase of American parts and software.

FILE PHOTO: Huawei P30 handset is displayed in a phone shop at a shopping centre in Bangkok, Thailand May 22, 2019. REUTERS/Soe Zeya Tun/File Photo

Customers who already have Huawei phones will still be able to use its apps and receive updates, Facebook told Reuters. But new Huawei phones will no longer be able to have Facebook, WhatsApp and Instagram apps pre-installed.

Smartphone vendors often enter business deals to pre-install popular apps such as Facebook. Apps including Twitter and Booking.com also come pre-installed on Huawei phones in many markets. Twitter Inc declined to comment and Booking Holdings did not respond to a request.

The move by Facebook dampens the sales outlook for Huawei Technologies Co Ltd, whose smartphone business became its biggest revenue generator last year, powered by strong growth in Europe and Asia.

Huawei declined to comment.

Alphabet Inc’s Google said earlier that it would no longer provide Android software for Huawei phones after a 90-day reprieve granted by the U.S. government expires in August. But Google’s Playstore and all Google apps will still be available for current models of Huawei phones including those which have not yet shipped or even been built.

The Facebook ban, by contrast, applies to any Huawei phone that has not yet left the factory, according to a person familiar with the matter. Facebook declined to comment on when the suspension took place.

In May, Washington banned U.S. companies from supplying technology to Huawei, part of a long-running campaign against the company. The United States alleges that Huawei is too close to the Chinese government and that its telecom network gear and other products could be a conduit for espionage, which Huawei denies.

Buyers of current Huawei phone models that do not have Facebook pre-installed would still be able to download it from the Google Playstore. Future versions of Huawei phones, however, will not have access to the Google Playstore and its apps unless the U.S. government changes course.

Huawei has said it was prepared for the U.S. action and vowed to work around any disruptions. But some customers at stores in Europe and Asia have told Reuters that they are reluctant to buy Huawei phones in the face of uncertainties, and analysts expect a dramatic drop in Huawei smartphone sales.

Reporting by Katie Paul in San Francisco; Additional reporting by Tony Munroe in Beijing and Sijia Jiang in Hong Kong; Editing by Stephen Coates

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https://www.reuters.com/article/us-huawei-tech-usa-facebook-exclusive/exclusive-facebook-suspends-app-pre-installs-on-huawei-phones-idUSKCN1T80D7

2019-06-07 05:26:00Z
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Kamis, 06 Juni 2019

Google Stadia Price, Launch Window, Launch Games Lineup Revealed - IGN

Google Stadia Pro subscription details and more revealed.

Google has unveiled more details about its Stadia streaming platform. And while we don't have a firm Google Stadia release date just yet, we know a lot more than we did after the Google Stadia reveal event, including how much it will cost at launch, what month it's set to debut in, and what games players can expect from the streaming service.

As revealed during the Google Stadia Connect, Stadia will launch in November 2019, exclusively via the Stadia Founder's Edition bundle, available for preorder on the Google Store. Read on for everything you'll need to know about Stadia Pro, the Stadia controller, what games you'll be able to buy and play, and more.

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Google Stadia Price, Launch Window

Stadia will be available in November, and the only way at launch to access the cloud-based service will be via the Founder's Edition. Google will reveal more details in the future about how players can access Stadia in 2020 beyond the Founder's Edition.

Stadia will be available in 14 countries via the Founder's Edition: the U.S., Canada, UK, Ireland, France, Germany, Italy, Spain, Netherlands, Belgium, Denmark, Sweden, Norway, and Finland. More regions will be added in 2020, according to Google.

Where to Play Google Stadia

Google Stadia will be available at launch on the following platforms:

  • Desktop (via Chrome browser)
  • TVs (with a Chromecast plugged in)
  • Tablets
  • Google Phones (Pixel 3 and Pixel 3a)

Google Stadia Founder's Edition Details

Stadia Founder's Edition Controller

Stadia Founder's Edition Controller

Currently available for preorder, the Founder's Edition will cost $129.99 and includes the following:

  • Limited-edition Night Blue controller (check out a photo above)
  • Chromecast Ultra (normally retails for $69.99)
  • Three-month Stadia Pro subscription
  • First chance to claim a Stadia Name
  • One 3-month Buddy Pass to give Stadia Pro to a friend

Google Stadia Pro Subscription Details

Stadia Pro is Google's subscription service that players can access as part of Stadia for deals on games, free games, and better streaming capabilities. While the Founder's Edition comes bundled with three months of it (and three months for another friend to subscribe with), it will normally cost $9.99 per month.

Most notably, Stadia Pro will be required to play with up to 4K/60 fps/HDR and 5.1 surround sound capabilities for your Stadia games. (Stadia Base, available in 2020, will let you stream games only up to 1080p/60 fps.)

In addition to the stream quality, Stadia Pro also gives access to exclusive discounts on games for purchase, as well as free games, similar to Xbox Live or PlayStation Plus, that will be made available at a "regular cadence." Those free games will be accessible so long as your Pro subscription is active, similar to PlayStation Plus' free games.

Exit Theatre Mode

Additionally, for a limited time, Stadia Pro will give players full access to Destiny 2, including the base game, all previously released add-ons, and the new expansion and annual pass. Players will even be able to transfer their Destiny 2 Guardian from other platforms (currently, PC and Xbox One are confirmed to support this feature.)

Stadia Pro has all the benefits of Stadia Base as well, which will be an available way to play in 2020. As mentioned previously, Stadia Base supports up to 1080p/ 60 fps streaming with stereo sound. Players can purchase and indefinitely keep any games available via Stadia. Stadia Base, and therefore Stadia Pro, will be available to play in a Chrome browser on any computer, or on Pixel 3 and 3a phones, with plans to expand to other phones over time.

Google Stadia Base

Google Stadia will offer, as mentioned above, Google Stadia Base beginning in 2020. With Stadia Base, players will simply be able to buy games via Stadia and play them on Google's cloud-gaming platform with the following features:

  • Up to 1080p/60fps with stereo sound
  • Buy and keep the games you want
  • Play in a Chrome browser on any computer or on your Pixel 3 or 3a phone (expanding to other phones over time)

All Stadia Base features are, of course, available to Stadia Pro subscribers.

Google Stadia Launch Window Games, Partners

Google has announced over 20 publisher and developer partners who will be putting their games on the Stadia platform. Check out the full list below, and head over to our story on Google Stadia's launch window games for more details about some of the newly revealed titles.

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  • Bandai Namco - Dragon Ball Xenoverse 2
  • Bethesda - DOOM Eternal, DOOM 2016, Rage 2, The Elder Scrolls Online, Wolfenstein: Youngblood
  • Bungie - Destiny 2
  • Capcom
  • Coatsink - Get Packed
  • Codemasters - GRID
  • Deep Silver - Metro Exodus
  • Drool-Thumper
  • Electronic Arts
  • Giants Software - Farming Simulator 19
  • Larian Studios - Baldur’s Gate 3
  • nWay Games - Power Rangers: Battle for the Grid
  • Rockstar
  • Sega - Football Manager
  • SNK - Samurai Shodown
  • Square Enix - Final Fantasy XV - Tomb Raider Definitive Edition, Rise of the Tomb Raider, Shadow of the Tomb Raider
  • 2K - N BA 2K, Borderlands 3
  • Tequila Works - Gylt
  • Warner Bros - Mortal Kombat 11
  • THQ - Darksiders Genesis
  • Ubisoft - Assassin’s Creed Odyssey, Just Dance, Tom Clancy’s Ghost Recon Breakpoint, Tom Clancy’s The Division 2, Trials Rising, The Crew 2
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Ubisoft has, of course, previously been a partner with Google via last year's Project Stream, which allowed players to play Assassin's Creed Odyssey in Chrome browsers. Google's Phil Harrison actually spoke to IGN about how Assassin's Creed Odyssey is indicative of Google Stadia's third-party plans. And while not listed among Google's launch window games, Google does have its own Stadia first-party studio, and Google's Phil Harrison explained why first-party games will be key to Google Stadia.

“Ubisoft is bringing several fantastic gaming worlds to Stadia at launch and we cannot wait to see players experience them on this game-changing cloud technology,” said Yves Guillemot, co-founder & CEO of Ubisoft in a statement provided to IGN. “Starting later this year, Stadia will bring players the possibility to share and enjoy even more memorable gaming moments wherever they choose to play.”

IGN went hands-on with Stadia at GDC 2019 earlier this year.

Google Stadia Controller Details

While a Stadia controller will be available as part of the Founder's edition in a limited edition color, players can also purchase additional controllers for $69 each. Announced colors of the controller include Just Black, Clearly White, and Wasabi.

As previously revealed by Google Stadia, the Stadia controller uses built-in WiFi to connect directly to games running in Google's data centers, and features buttons to capture footage and to access Google Assistant.  The controller features a 3.5mm headset jack, a USB-C port for charging the controller's internal Li-lon battery, wired gameplay, and accessories.

While we didn't get to play Stadia games with it, we did go hands-on with Google Stadia's controller to get a feel for what players can expect from it.

Google has previously revealed the internet speed requirements recommended to play Stadia at both Stadia Pro and Stadia Base tiers. Google's Phil Harrison also previously spoke to IGN about how there never was a Google Stadia console, but instead Stadia was always meant to be a streaming platform.

The rest of the industry has not remained quiet since Google Stadia's launch about cloud gaming. PlayStation's CEO Jim Ryan spoke about the industry's overall shift toward cloud gaming and what that means for consoles.

Stay tuned to IGN for much more on Google Stadia as we approach its launch, and check out our Google Stadia Wiki for details on tech specs, comparisons to next gen consoles, and much more..

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Jonathon Dornbush is IGN's News Editor and host of Beyond! Talk to him on Twitter @jmdornbush.

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https://www.ign.com/articles/2019/06/06/google-stadia-price-launch-window-launch-games-lineup-revealed

2019-06-06 17:58:00Z
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Luigi's Mansion 3, Link's Awakening, Marvel Ultimate Alliance 3 playable at E3 2019 - VG247

By Stephany Nunneley, Thursday, 6 June 2019 14:06 GMT

Nintendo has solidified its plans for E3 2019 and provided additional information on games playable on the show floor.

E3 2019 attendees will be able to play Switch titles Pokemon Sword and Shield, Luigi’s Mansion 3, The Legend of Zelda: Link’s Awakening and Marvel Ultimate Alliance 3: The Black Order, in addition to various others on the show floor.

This pretty much confirms we’ll hear more about these games during the E3 Nintendo Direct.

As previously stated, on June 11 Nintendo will host its Nintendo Direct presentation, followed by Nintendo Treehouse: Live presentations throughout the week. Those interested in indies should tune in for Treehouse: Live on Thursday, June 13.

Alongside news and announcements Nintendo will host multiple game tournaments.

Those unable to attend E3 2019 can head to a participating Best Buy for early access events. Available at 80 locations, on Wednesday, June 12, and from noon-5 pm local time on Saturday, June 15, you can demo Marvel Ultimate Alliance 3. Hit up the link to see if your location is listed.

Finally, the company will host a Nintendo eShop Sale. You’ll be able to save some coin on select digital 3DS and Switch games June 11-18. The full list of discounted games will be available here.

Nintendo Direct will begin at 9am PDT, 12pm EDT, 5pm UK, 6pm CEST on June 6.  The presentation will focus entirely on software and games scheduled to release in 2019.

E3 2019 is upon us, so be sure to bookmark our full E3 2019 schedule for easy access.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

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https://www.vg247.com/2019/06/06/lugis-mansion-3-links-awakening-marvel-ua3-pokemon/

2019-06-06 13:06:19Z
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Nintendo expands E3 stream plans, Zelda: Link's Awakening will be playable - Destructoid

Along with Pokemon Sword & Shield, Luigi's Mansion 3, Ultimate Alliance 3, 'and more'

Before today, Nintendo just had one event confirmed in terms of E3 2019 streams: Tuesday at 12PM ET. Today they're expanding things a bit with three more streams.

Once again a Treehouse Live segment will follow up the aforementioned Direct, which will, as in previous years, likely further detail the games revealed at E3 and deliver some smaller reveals of their own (typically smaller titles and things like amiibo figures or add-ons are perfect Treehouse material).

Following that, Treehouse Live will return on Wednesday June 12 at 12PM ET for another stream. Then on Thursday June 13, there's yet another Treehouse Live segment, this time focusing on "Indie Day." On the showfloor, Pokemon Sword & Shield are confirmed to be playable, as well as Luigi's Mansion 3, Zelda: Link's Awakening (Switch), Marvel Ultimate Alliance 3, "and more."

Again, if you haven't watched a Treehouse stream before, it's perfect background material. They typically chew through games in 30 minute increments, often times with developers on site explaining a live playthrough, confirm some tidbit of info at the end, then take a short break to start the process all over again.

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https://www.destructoid.com/nintendo-expands-e3-stream-plans-zelda-link-s-awakening-will-be-playable-556163.phtml

2019-06-06 12:16:00Z
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Microsoft dismisses new Windows RDP 'bug' as a feature - Naked Security

Researchers have found an unexpected behavior in a Windows feature designed to protect remote sessions that could allow attackers to take control of them.

The issue, discovered by Joe Tammariello at the CERT Coordination Center (CERT) at Carnegie Mellon’s Software Engineering Institute, is documented as CVE-2019-9510. It stems from Network Level Authentication (NLA), which is a feature that you can use to protect Windows installations that have the Remote Desktop Protocol (RDP) enabled. NLA stops anyone from remotely logging into the Windows computer by requiring them to authenticate first.

Starting with Windows 10 release 1803 in April 2019, and with Windows Server 2019, Microsoft changed the way NLA works. Now, the authentication mechanism caches the client’s login credentials on the RDP host so that it can quickly log the client in again if it loses connectivity. The change enables an attacker to circumvent a Windows lock screen, warns CERT/CC, which disclosed the issue, in an advisory.

Let’s say you remotely log in to a Windows box using RDP. Then, you lock that remote desktop to stop an attacker from accessing it from your machine while you leave the room.

The attacker could interrupt the network connection between the local machine and the remote Windows box and then reestablish it, by unplugging the network cable and plugging it in again (or disabling and re-enabling Wi-Fi).

That’s where the unexpected behavior kicks in, according to the advisory:

Because of this vulnerability, the reconnected RDP session is restored to a logged-in desktop rather than the login screen. This means that the remote system unlocks without requiring any credentials to be manually entered.

The behavior also bypasses multi-factor authentication (MFA) systems that integrate with the Windows login screen, explains the advisory. Duo Security admits that its MFA products are affected, adding that the issue isn’t its fault:

By forcing the use of cached credentials, Microsoft has broken functionality used by credential providers to add resilience to this workflow.

However, rival MFA firm Silverfort says that it isn’t affected because it doesn’t rely on the Windows lock screen:

Due to the way our products [sic] operates, we are not affected by this vulnerability. We use a unique technology which allows us to enforce MFA on top of the authentication protocol itself (e.g. Kerberos, NTLM, LDAP) without relying on Windows login screen.

Microsoft also responded to the issue, explaining that it’s a feature, not a bug. It told CERT:

After investigating this scenario, we have determined that this behavior does not meet the Microsoft Security Servicing Criteria for Windows. What you are observing is Windows Server 2019 honoring Network Level Authentication (NLA). Network Level Authentication requires user creds to allow connection to proceed in the earliest phase of connection. Those same creds are used logging the user into a session (or reconnecting). As long as it is connected, the client will cache the credentials used for connecting and reuse them when it needs to auto-reconnect (so it can bypass NLA).

Unconvinced, Tammariello’s colleague Will Dormann still thinks you should work around it:

Given that Microsoft isn’t fixing this any time soon, you should use the local machine’s lock screen rather than relying on the remote box’s lock, says the CERT advisory. You can also disconnect RDP sessions when you go and visit the loo. Yes, it’s annoying, we know.

Responding to a user complaint, a Microsoft Technet moderator also said it was possible to disable automatic reconnection on the RDP host via group policy, and provided instructions.

If the phrase ‘Network Level Authentication’ rings a bell, it’s because Microsoft has recommended this as a protection measure against exploitation of CVE-2019-07-08, nicknamed BlueKeep, the serious exploit affecting pre-Windows 8 systems, which the NSA, amongst many others, is now begging people to patch.

This issue doesn’t mean that you shouldn’t use NLA to protect your pre-Windows 10 boxes. For one thing, this unexpected behavior only exists on Windows 10 and Windows Server 2019. BlueKeep doesn’t affect these editions of the Windows OS.

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https://nakedsecurity.sophos.com/2019/06/06/microsoft-dismisses-new-windows-rdp-bug-as-a-feature/

2019-06-06 11:56:00Z
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